Medivac
New ability: Emergency Thrusters
- Speed boost that increases movement speed and acceleration to 4.25 for 8 seconds. 20 second cooldown.
- Health restored per second from 9 to 15.Energy cost reduced from 3 health per 1 energy to 5 health per 1 energy.Cost increased from 100/100 and 80 seconds to 150/150 and 110 seconds.
- Base speed increased from 2.95 to 3.375
- Upgraded speed increased from 3.84 to 4.25.
No longer hits cloaked units.
New upgrade: Drilling Claws
- Decreases burrow time from 3 to 1 second.
- Requires Tech Lab and Armory. Costs 150/150, 110 second research time.
- 250mm Strike Cannons has been removed.
- The Thor can now switch between two modes: High-Impact Payload and Explosive Payload. The mode shift takes 4 seconds.
- When in High-Impact Payload mode, the Thor switches to a different anti-air gun (250mm Punisher Cannons) that has 10 range and deals 24 flat damage.
- Thor radius, inner radius, and separation radius increased from 0.8215 to 1.
Seeker Missile has been redesigned:
- Can now fire from 10 range.
- Missile comes out and stays immobile in front of the Raven for 3 seconds while charging up, then rapidly moves (it’s not dodgeable at this point) and explodes at the target for 300 single target damage.
- Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the Missile fizzles.
- Splash damage radius increased from 90 to 110.
- The Armory now only has one weapon and one armor upgrade for both air and ground upgrades for both Factory and Starport units.
Källa: http://us.battle.net/sc2/en/forum/topic/7320452320
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